Showing posts with label 任天堂レジャーシステム. Show all posts
Showing posts with label 任天堂レジャーシステム. Show all posts

Saturday, May 28, 2022

Playing Nintendo Laser Clay (レーザークレー) in the early 1970s

The Laser Clay Shooting System (レーザークレー射撃システム) was an innovative arcade game, developed by the Nintendo R&D team in the early 1970s and released by Nintendo's subsidiary Leisure Systems (任天堂レジャーシステム) in 1973.

Light gun games had been around already for long, including Nintendo's own Kôsenjû SP and Kôsenjû Custom series for home use.


Nintendo Kôsenjû SP series (1970)

The new element introduced with Laser Clay was the projection of flying objects (clay birds) on a large screen, combined with a clever mechanism that detected if these objects were 'hit' by the player from a rifle that could be held freely in hand. In previous shooting games, the target had to be in a fixed spot for the detection to work, with limited options to move. Laser Clay allowed for an experience that was much closer to real shooting sports, with challenging game play, because the location and trajectory of the targets were more unpredictable.  

The instruction leaflet shown below explains how Laser Clay was played.


Nintendo Laser Clay leaflet (front)

Nintendo sold Laser Clay systems to operators, who installed these at former bowling alleys, that became vacant when bowling took a dive in popularity, and other leisure locations.

Wednesday, October 8, 2014

Nintendo casino tables (early 1970s)

In the early 1970s, Nintendo set up a subsidiary called Nintendo Leisure System (任天堂レジャーシステム). This part of Nintendo's business focussed on developing entertainment equipment, including a range of arcade games (like Computer Othello) and the Laser Clay shooting gallery, which was based on the light beam technology started with the Kôsenjû SP series.


The pictures shown here are taken from four leaflets by Nintendo Leisure System, advertising luxurious gambling tables.


Although far removed from the innovative electronic games you would expect from Nintendo, they show that Nintendo was interested to cater to a broad range of entertainment interests, closely following trends.

Friday, January 18, 2013

Nintendo Computer Othello (コンピューター オセロ, 1978) - Leaflet #2

Some time ago, I posted a leaflet for the 1978 Nintendo arcade game Computer Othello (コンピューター オセロ). I recently found a second one, shown here.

Nintendo Computer Othello (1978)

Computer Othello was Nintendo's first video arcade game, though Nintendo had created other types of arcade games before (e.g. electro-mechanical games).

Saturday, January 12, 2013

Nintendo Space Fever (スペースフィーバー, 1979)

When Taito's Space Invaders burst onto the arcade scene in the Summer of 1978, it became a runaway success. Multiple other arcade manufacturers quickly jumped on the bandwagon, including Nintendo.

In early 1979, Nintendo released an arcade game that was - let's say - inspired by Taito's space shooter. It was called Space Fever (スペースフィーバー).


Space Fever was a black and white game, that was an adequate copy of the original, but with very little to distinguish itself.

Nintendo Space Fever (1979)

It was all there: the marching aliens that are dropping bombs, the ship at the bottom of the screen firing up, as well as four bunkers that provide temporary shelter.

Sunday, September 30, 2012

Nintendo / Namco Bomb Bee-N (ボムビーN, 1979)

From the early 1970s, Nintendo was active in the arcade market, with electro-mechanical games and games using new video technology like EVR Race.

The Japanese arcade scene famously exploded in 1978 when Space Invaders became a nation phenomenon, allegedly leading to a temporary shortage of ¥100 coins.

Seeing the success these new micro-computer based systems had, Nintendo also started releasing a string of arcade video games, with many different titles appearing in 1978 and 1979.

Nintendo produced these games mostly in-house, but also distributed licensed games from other game makers, like Sega and Namco.

Nintendo / Namco Bomb Bee-N (1979)

The game shown here is one of the earliest examples (if not the first) of a third-party game released on a Nintendo system.


Bomb Bee was designed by Namco. A version of this game - called Bomb Bee-N (ボムビーN) - was designed to run on Nintendo arcade cabinets. The 'N' in this name indicated it was the Nintendo version.

Sunday, August 26, 2012

Nintendo SF-Hisplitter (SF-ハイスプリッター, 1979)

Here is another one of these great arcade flyers from yesteryear.

Nintendo SF-Hisplitter (1979)

This one is for the Nintendo arcade game SF-Hisplitter (SF-ハイスプリッター).

Saturday, August 25, 2012

Nintendo Monkey Magic (モンキーマジック, 1979)

In previous posts, we looked at early Nintendo arcade games like EVR Race (1975), Computer Othello (1978), Space Launcher (1979) and Sheriff (1979).

Over the next couple of days, we will take a look at some more of Nintendo's arcade releases from the year 1979.

Around this time Nintendo moved away from creating straight copies of other companies' successful computer arcade games (like Block Fever and Space Fever) and started developing original ideas within established formats.

Nintendo Monkey Magic (1979)

Nintendo's Monkey Magic is a game within the block breaking mould set by Atari's Breakout in 1976. Although clearly based on it, enough new ideas are added to call it a game in its own right, not a clone.

Thursday, January 19, 2012

Nintendo Space Launcher (スペースランチャー, 1979) - Leaflet

Nintendo was one of first Japanese companies creating electronic arcade games. Starting in this area as early as 1973 (compare: Atari's Pong saw the light of day in 1972), they initially focussed on arcade versions of light gun games, building on the technology of the Kousenjuu SP Light-beam series.

Despite Nintendo's first innovative steps, the Japanese company that was first to be really successful in the arcade was Taito.

When Taito introduced Space Invaders in the summer of 1978, this became phenomenally successful in Japan and across the world soon thereafter. It did not take long for Nintendo (and all other arcade game manufacturers, for that mater) to follow with their own interpretations of the 'shooting aliens' theme.

Nintendo Space Launcher leaflet (1979)

Nintendo's first response to Space Invaders was Space Fever, followed by Color Space Fever and SF-Hisplitter (all from 1979).

Friday, January 13, 2012

Nintendo Computer Othello (コンピューター オセロ, 1978) - Leaflet

In the mid 1970s, Nintendo started making arcade games. One of the earlier of these was Computer Othello (コンピューター オセロ), which is the topic of the leaflet shown here. [A second leaflet can be found here.]

Nintendo Computer Othello (1978)

The Computer Othello arcade allowed for one person to play the game othello (also known as reversi) against a computer opponent. It was also possible for two people to play head to head.